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Category Archives: Tile Placement

Terraforming Mars is a recent (2016) game developed by Fryxgames which is a family run gaming company (“FryxGames consists of 4 brothers out of a family of 10 brothers, 6 sisters, and 2 game-passionate parents.“). I first heard about it when it was nominated for some 2016 Golden Geek Awards (Game of the Year, Strategy Board Game, and Solo Board Game). It was later nominated for even more awards (2016 Swiss Gamers Award, 2017 Diana Jones Award for Excellence in Gaming, 2017 Jogo do Ano, and 2017 Kennerspiel des Jahres). Given all the hubbub, I decided to take a look.

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Tsuro is a tile placement game. This particular version also includes sea monsters (Daikaiju), but we have yet to play with those. Everyone picks a ship and gets 3 Wake Tiles. Starting with the oldest player, everyone places their ships on the start markers around the board. Then once again beginning with the oldest player, you place a Wake Tile, move your ship along the path (or wake), and draw a new tile. The goal is to not be eliminated by having your ship sent off the edge of the board.

When placing tiles you can’t:

  • Purposefully send your ship off the board unless it’s your only move (this tends to happen a lot in the end game)
  • Set your ship on an endless loop unless it’s your only move – this does eliminate you from the game
  • Place a tile that causes you and another player to travel in the same direction on the same path

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