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This is the play-by-play version of the previously posted story mode.

If you defeat a henchman, place it in a stack next to the scenario card. The difficulty to defeat Mammy Graul is increased by 1 per card in this stack.

  • Seoni – Rin figurine
  • Seelah – Saber figurine

Locations:

  • Wooden Bridge
  • Farmhouse – Seoni start
  • Turtleback Ferry
  • Woods – Seelah Start

Seelah opening hand:

  1. Magic Shield (favored card type)
  2. Spiked Chain
  3. Longsword +1
  4. Standard Bearer

Seoni starting hand:

  1. Lightning Bolt (favored card type)
  2. Force Missile
  3. Toad
  4. Blessing of Pharasma
  5. Sage’s Journal
  6. Sihedron Medallion

Seelah 1st turn

Encountered Ruckus Graul and Hound – Hound Combat 10 then Ruckus Combat 13

If you defeat the Hound the difficulty to defeat Ruckus is decreased by 2

Longsword +1 – 2d8 (+5), rolled 10, total 16, Hound defeated

Combat 11

Longsword +1 – 2d8 (+5), rolled 13, total 19, Ruckus defeated

Attempted to close Woods – Wisdom 6

d8, used special to discard top card of deck for d6 +1 (Blessing recharged), rolled 8, total 9

Woods closed


Seoni 1st turn

Encountered Cryptic Message – Knowledge 10

d8 (+2), discarded Blessing of Pharasma for another d8, rolled 8, total 10

Examined top 2 cards of location deck – Scythe +1 and Cultist – put Cultist on top

Drew Scorching Ray


Seelah 2nd turn

Moved to  Wooden Bridge

Encountered Blessing of Sarenrae – Divine 5

d8 (+2), used special to discard top card of deck for d6 +1 (Blessing recharged), rolled 8, total 10

Discarded Blessing of Sarenrae to go again

Encountered Mayor Kendra Deverin – Charisma 10

d10, used special to discard top card of deck for d6 +1 (Snakeskin Tunic), rolled 6

Discarded Magic Shield and drew Blessing of Calistria


Seoni 2nd turn

Encountered Cultist – Combat 9

Force Missile – d12 (+4), 2d4, rolled 9, total 13, Cultist defeated

Attempted to recharge Force Missile – Arcane 6

d12 (+4), rolled 8, total 12

Force Missile recharged

Drew Spyglass


Seelah 3rd turn

Encountered Bunyip – Combat 9

Before the encounter succeed at a Wisdom 9 check or the difficulty is increased by 1

Passed on check

Combat 10

Longsword +1 – 2d8 (+5), rolled 6, total 12, Bunyip defeated


Seoni 3rd turn

Encountered Scythe +1 – Strength 11

Not possible


Seelah 4th turn

Encountered Zombie – Combat 9

Longsword +1 – 2d8 (+5), rolled 9, total 15, Zombie defeated

Discarded Standard Bearer to go again

Encountered Large Chest – Strength 13

d8, used special to discard top card of deck for d6 +1 (Cure recharged), rolled 11, total 12

add 1d4 random weapons from box to hand

d4, rolled 4 – Longsword, Mace, Starknife, and Longsword +2

Discarded Blessing of Calistria to go again

Encountered Goblin Warrior – Combat 9

Longsword – 2d8 (+5), discarded Longsword for d6, discarded Starknife for d4, rolled 18, total 23, Goblin Warrior defeated


Seoni 4th turn

Encountered Troubadour – Diplomacy 6

d12 (+3), rolled 8, total 11

Discarded Spyglass to examine the top 2 cards of location deck – Wand of Scorching Ray and Headband of Alluring Charisma

Discarded Troubadour to go again

Encountered Headband of Alluring Charisma – Charisma 5

d12 (+2), rolled 4, total 6


Seelah 5th turn

Encountered Crowfood Graul – Combat 13

Spiked Chain – d8 (+5), 2d4, discarded Spiked Chain for d6, used special to discard top card of deck for d6 +1 (Blessing recharged), rolled 15, total 21, Crowfood Graul defeated

Attempted to close Wooden Bridge – Dexterity 6

d4, used special to discard top card of deck for d6 +1 (Blessing recharged), rolled 4, total 5

Wooden Bridge remains open

Drew Cure


Seoni 5th turn

Encountered Wand of Scorching Ray – Arcane 8

d12 (+4), rolled 5, total 9

Discarded Toad to go again

Encountered Plague Zombie – Combat 11

Scorching Ray – d12 (+4), 2d6, rolled 12, total 16, Plague Zombie defeated

Attempted to recharge Scorching Ray – Arcane 8

d12 (+4), rolled 3, total 7

Drew Blessing of Lamashtu


Seelah 6th turn

Encountered Magic Leather Armor – Constitution 2

d8, rolled 7

Cast Cure

d4, rolled 3, 4 random cards shuffled back into deck

Attempted to recharge Cure – Divine 8

d8 (+2), rolled 7, total 9

Cure recharged

Recharged Magic Leather Armor

Drew Cure


Seoni 6th turn

Encountered Wand of Scorching Ray – Arcane 8

d12 (+4), rolled 3, total 7

Recharged Blessing of Lamashtu to go again

Encountered Hag – Combat 15

Before the encounter, succeed at an Arcane 14 check or you may not play spells with the attack trait

d12 (+4), rolled 11, total 15

Lightning Bolt – d12 (+4), 3d6, rolled 16, total 20, Hag defeated

Attempted to recharge Lightning Bolt – Arcane 10

d12 (+4), rolled 10, total 14

Drew Frost Ray and Shalelu Andosana


Seelah 7th turn

Moved to Farmhouse

Encountered Graul Ogrekin – Combat 13

When you encounter the Ogrekin roll 1d4

d4, rolled 3

The Ogrekin may not be avoided

Longsword +2 – 2d8 (+5), used special to discard top card of deck for d6 +1 (Impaler of Thorns), rolled 4, total 12, Graul Ogrekin undefeated

Discarded Mace

Cast Cure on Seoni

d4, rolled 2, 3 random cards shuffled back into deck

Attempted to recharge Cure – Divine 8

d8 (+2), rolled 8, total 10

Cure recharged

Drew Troubadour and Blessing of Calistria


Seoni 7th turn

Encountered Graul Ogrekin – Combat 13

When you encounter the Ogrekin roll 1d4

d4, rolled 3

The Ogrekin may not be avoided

Frost Ray – d12 (+4), 2d6, Sage’s Journal d4, rolled 13, total 17, Graul Ogrekin defeated

Attempted to recharge Frost Ray – Arcane 8

d12 (+4), rolled 11, total 15

Attempted to close Farmhouse – Encounter and defeat random monster

Mercenary – Combat 13

Used special, discarded Shalelu Andosana for d12 plus d6 (+6), rolled 13, total 17, Mercenary defeated

Farmhouse closed


Seelah 8th turn

Moved to Wooden Bridge

Encountered Soldier – Melee 8

d8 (+5), rolled 3, total 8

Discarded Soldier to go again

Encountered Toad –  Wisdom 7

d8, rolled 2

Attempted to close Wooden Bridge – Dexterity 6

d4, recharged Troubadour for d6, discarded Blessing of Calistria for 2d4, rolled 10

Wooden Bridge closed

Drew Cure and Blessing of Irori


Seoni 8th turn

Moved to Turtleback Ferry

Encountered Guide – Diplomacy 6

d12 (+3), rolled 10, total 13

Discarded Guide to go again

Encountered Wand of Shield –  Arcane 7

d12 (+4), rolled 5 – special adds 2 for total of 7

Discarded Wand of Shield


Seelah 9th turn

Moved to Turtleback Ferry

Encountered Mammy Graul – Combat 22

Before the encounter each character at this location summons and encounters an Ancient Skeleton

Ancient Skeleton – Combat 8

Seoni

Used special, discarded Acolyte for d12 plus d6 (+6), Sage’s Journal d4, rolled 15, total 21, Ancient Skeleton defeated

Seelah

Difficulty increased by 3 for slashing trait – Combat 11

Longsword +2 – 2d8 (+5), rolled 11, total 18, Ancient Skeleton defeated

Combat 22

Longsword +2 – 2d8 (+5), used special to discard top card of deck for d6 +1 (Spiked Chain), discarded Blessing of Irori for another d8, rolled 17, total 25, Mammy Graul defeated

The first time Mammy Graul is defeated, she is undefeated and shuffled back into location deck

Drew Standard Bearer


Seoni 9th turn

Encountered Swipe – Arcane 8

d12 (+4), rolled 5, total 9


Seelah 10th turn

Encountered

Mammy Graul – Combat 22

Before the encounter each character at this location summons and encounters an Ancient Skeleton

Ancient Skeleton – Combat 8

Seoni

Force Missile – d12 (+4), 2d4, Sage’s Journal d4, rolled 7, total 11, Ancient Skeleton defeated

Attempted to recharge Force Missile – Arcane 6

d12 (+4), rolled 6, total 10

Seelah

Difficulty increased by 3 for slashing trait – Combat 11

Longsword +2 – 2d8 (+5), used special to discard top card of deck for d6 +1 (Blessing of the Gods recharged), rolled 10, total 18, Ancient Skeleton defeated

Combat 22

Seoni used Swipe to reduce difficulty by 3

Attempted to recharge Swipe – Arcane 10

d12 (+4), rolled 12, total 16

Combat 19

Longsword +2 – 2d8 (+5), discarded Longsword +2 for d6, used special to discard top card of deck for d6 +1 (Magic Half-Plate), rolled 16, total 24

Mammy Graul defeated

Final Results:

  • Seoni:
    • Added Swipe and Wand of Scorching Ray
    • Removed Force Missile and Spyglass
  • Seelah:
    • Added Longsword +2
    • Removed Spiked Chain


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