I received The Oregon Trail game for Christmas, and I was pretty excited to play it. I remember all those times in the computer lab elementary school playing Oregon Trail. Sadly I never made it to Oregon. Not once. I probably died in all the ways you can die in that game: sickness, injuries, starvation (I sucked at hunting), dead oxen, broken wagon, drowning… Maybe I could survive the card game. Maybe.
Game play is simple. Everyone has trail cards and supply cards. If possible each player plays a trail card (the trail has to match and be continuous). If the trail card played has text written on it, you follow those instructions. If it’s blank, you count yourself lucky. There are also Town and Fort cards that can be played on the trail. Fort cards give you two supply cards of your choice, and Town cards give you one supply card or the ability to remove one Calamity card from play.
Many trail cards instruct you to draw a Calamity card which, unsurprisingly, are bad. Supply cards can help with Calamity cards. For instance if someone gets typhoid, they need medicine and clean water to get better. The player who drew the Calamity card can play the supply cards needed, otherwise she relies on the other players to save her. As a free action one or more players can turn in two supply cards for one supply card.
If a player either doesn’t have a trail card that matches or doesn’t have any trail cards, they draw a trail card as their turn action.
In this play by play, we’re skipping over a player putting down a trail card without text or drawing a trail card. We’re going to focus on the exciting stuff which is the stuff that could kill us.
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