This is the play-by-play version of the previously posted story mode.
When you defeat a Zombie Minion Henchman, randomly select an open location and shuffle the Zombie Minion into that deck.
- Seoni – Rin figurine
- Seelah – Saber figurine
Locations:
- Mill – Seoni start
- Village House
- General Store – Seelah Start
- Habe’s Sanitorium
Seelah opening hand:
- Greatsword
- Chain Mail (favored card type)
- Troubadour
- Blessing of the Gods
Seoni starting hand:
- Blessing of the Gods
- Frost Ray (favored card type)
- Blessing of Pharasma
- Blessing of Irori
- Toad
- Force Missile
Seoni 1st turn
Encountered Locked Stone Door – Dexterity 13
d6, discarded Blessing of the Gods for another d6, Seelah discarded Blessing of the Gods for another d6, rolled 12 (one 2, one 4, one 6)
Locked Stone Door shuffled back into location deck
Drew Sage
Seelah 1st turn
Encountered Ring of Protection – Constitution 5
d8, rolled 6
Seoni 2nd turn
Encountered Short Sword +1 – Strength 7
d4, not possible
Seelah 2nd turn
Encountered Rat Swarm – Combat 8
If Rat Swarm is not defeated by at least 4, it is shuffled back into location deck.
Greatsword – d8 (+4) and 2d6, used special to discard top card for a d6 (Blessing of the Gods recharged), rolled 17 (one 1, two 5s, one 6), total 21, Rat Swarm defeated
General Store special – if you do not encounter armor, item, or weapon on first exploration, go again
Encountered Chime of Unlocking – Dexterity 8
d4, recharged Troubadour for d6, used special to discard top card for a d6 (Blessing of the Gods recharged), rolled 8 (two 2s, one 4)
Seoni 3rd turn
Encountered Elven Chain Shirt – Constitution 6
d6, rolled 2
Seelah 3rd turn
Encountered Grayst Sevilla – Combat 12
Greatsword – d8 (+4) and 2d6, used special to discard top card for a d6 (Blessing of the Gods recharged), rolled 14 (one 2, one 3, one 4 one 5), total 18, Grayst Sevilla defeated
Closed General Store by banishing Ring of Protection
d6, rolled 2
2 random items from box added to General Store, Seelah gets Ring of Protection
Seoni 4th turn
Encountered Potion of Gracefulness – Intelligence 6
d8, rolled 8
Discarded Toad
Encountered Zombie Horde
Summon and encounter a Zombie Minion Henchman – Combat 9
Force Missile – d12 (+4), 2d4, rolled 9 (one 1, one 3, one 5) total 13, Zombie Minion Henchman defeated
Rolled d4 to select random location, shuffled into Village House
Attempted to recharge Force Missile – Arcane 6
d12 (+4), rolled 8
Force Missile recharged
Drew Sihedron Medallion
Seelah 4th turn
Moved to Village House
Encountered Longbow +1 – Dexterity 9
d4, not possible
Seoni 5th turn
Encountered Blessing of Erastil – Dexterity 4
d6, recharged Blessing of Pharasma for d6, rolled 6 (two 3s)
Seelah 5th turn
Encountered Battered Chest – Strength 8
d8 (+4), used special to discard top card for a d6 (Magic Half-Plate), rolled 7 (one 2, one 5), total 11
d4 random items, rolled 2, Potion of Energy Resistance and Potion of Hiding
Discarded Ring of Protection and Potion of Energy Resistance
Seoni 6th turn
Encountered Merchant – Diplomacy 7
d12 (+3), rolled 6, total 9
Discarded Merchant to go again
Encountered Goblin Commando – Combat 9
Deals 1 Ranged damage
Attempted to recharge Sihedron Medallion – Arcane 9
d12 (+4), rolled 6, total 10
Sihedron Medallion recharged
Frost Ray – d12 (+4) and 2d6, rolled 21 (one 3, one 6, one 12), total 25, Goblin Commando defeated
Attempted to recharge Frost Ray – Arcane 8
d12 (+4), rolled 7, total 11
Frost Ray recharged
Drew Acolyte and Burglar
Seelah 6th turn
Encountered Pidget Tergelson – Combat 10
Before the encounter, examine the top card of the blessings discard pile. If the card is Blessing of the Gods, the difficulty is increased by 3.
Blessing of Sarenrai
Before or after the encounter, you may banish a weapon with the slashing trait to banish Pidget
Seelah decides to fight
Greatsword – d8 (+4) and 2d6, used special to discard top card for a d6 (Standard Bearer), rolled 13 (one 1, one 3, one 4 one 5), total 17, Pidget Tergelson defeated
Banished Potion of Hiding to close location
Seoni 7th turn
Encountered Giant Hermit Crab – Combat 9
If the Giant Hermit Crab would be defeated, reroll the dice. The Giant Hermit Crab is defeated or undefeated based on the second die roll.
Used special, discarded Sage for d12 plus d6 (+5), rolled 3 (one 1, one 2), total 8, rerolled 4 (one 1 , one 3), total 9, Giant Hermit Crab defeated
Drew Blessing of Pharasma
Seelah 7th turn
Moved to Habe’s Sanatorium
Encountered Cloak of Elvenkind – Dexterity 5
Not possible
Seoni 8th turn
Encountered Locked Stone Door – Dexterity 13
d6, recharged Burglar for d10, discarded Blessing Irori for another d6, rolled 13 (one 3, one 4, one 6)
Examine the top card of the location deck – only one card left – Dr. Habe
Drew Sage’s Journal and Masterwork Tools
Seelah 8th turn
Wisdom 6 Check
d8, used special to discard top card for d6 (Blessing of the Gods recharged), rolled 10 (two 5s)
Draw random card from discard pile – Magic Half Plate
Encountered Haste – Intelligence 8
Not possible
Discarded Chain Mail
Seoni 9th turn
Encountered Dr. Habe
Since there are no other cards in the location deck, Dr Habe is defeated
Banished Potion of Gracefulness to close location
Examined the top 3 cards of Habe’s Sanatorium – Lightning Bolt, Xulgath, and Caizaru Zerren
Drew Lightning Touch
Seelah 9th turn
Wisdom 6 check
d8, rolled 3
Discarded top card – Longsword +1
Chose not to explore
Seoni 10th turn
Moved to Habe’s Sanatorium
Encountered Lightning Bolt – Arcane 8
d12 (+4), recharged Acolyte for d4, rolled 10 (one 2, one 8), total 14
Seelah 10th turn
Forgot Wisdom check
Encountered Xulgath – Combat 9
Before the encounter, put 1 card of your choice from your hand on top of your deck – Mirror Image
Greatsword – d8 (+4) and 2d6, used special to discard top card for a d6 (Mirror Image recharged), rolled 21 (one 3, one 5, one 6, one 7), total 25, Xulgath defeated
Drew Spiked Chain
Seoni 11th turn
Wisdom 6 check
d6, rolled 1, discarded Blessing of Lamashtu
Encountered Caizaru Zerren – Combat 14
Before the encounter, each character at this location must summon and encounter a Zombie Minion Henchman
When you attempt a check to defeat Caizaru, after you roll, roll 1d6. On a 1 or 2, start the check over. Cards played on the previous check do not affect the new check
Seelah
Zombie Minion Henchman – Combat 9
Greatsword – d8 (+4) and 2d6, used special to discard top card for a d6 (Magic Shield), rolled 15 (one 1, one 3, one 4, one 7), total 19, Zombie Minion Henchman defeated
Seoni
Zombie Minion Henchman – Combat 9
Lightning Touch – d12 (+4), 2d4, Sage’s Journal for another d4, rolled 8 (one 1, two 2s, one 3), total 12, Zombie Minion Henchman defeated
Attempted to recharge Lightning Touch – Arcane 6
d12 (+4), rolled 7, total 11
Lightning Touch recharged
Caizaru Zerren – Combat 14
Lighting Bolt – d12 (+4), 3d6, Sage’s Journal for d4, rolled 13 (one 1, three 2s, one 6), total 17
Rolled d6, rolled 5, Caizaru Zerren defeated
Final results:
- Seoni:
- Added Lighting Bolt and Blessing of Erastil
- Removed Lightning Touch and Blessing of the Gods
- Seelah
- No change
Power feat:
- Seoni – +2 when discarding a card for combat check
- Seelah – +1 when discarding top card for d6
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