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Tag Archives: Attack on Sandpoint

This is the play-by-play version of the previously posted story mode.
If you defeat a monster that has the Goblin trait, roll a 1d6. On a 1, each character at your location is dealt 1 Fire damage.

  • Seoni – Rin figurine
  • Seelah – Saber figurine

Locations:

  • Sandpoint Cathedral  – Seoni start
  • Town Square
  • Swallowtail Festival
  • City Gate – Seelah start

Seelah opening hand:

  1. Night Watch
  2. Blessing of the Gods
  3. Magic Half-Plate (favored card type)
  4. Magic Shield (favored card type)

Seoni starting hand:

  1. Blessing of the Gods
  2. Force Missile (favored card type)
  3. Acolyte
  4. Blessing of Irori
  5. Invisibility (favored card type)
  6. Sage’s Journal

Seelah 1st turn

Encountered Scout – Combat 8 +1 for Adventure Path 1

Encountering Scout

Before the encounter he does 1d4 -1 Ranged Damage – Seelah takes 2 damage

Recharges Magic Half-Plate to avoid damage

Strength d8 +3, used special to discard top card of deck for a d6 (Spiked Chain), discarded Blessing of the Gods for another d8, rolled 16 (one 3, one 5, one 8), total 19, Scout defeated

Drew Mace and Blessing of the Gods


Seoni 1st turn

Encountered Spectre – Combat 11

Used special, discarded Invisibility for d12 plus d6 (+3), recharged Acolyte for d4, rolled 8 (one 1, one 2, one 5), total 11, Spectre defeated

Drew Blessing of the Gods and Troubadour


Seelah 2nd turn

Encountered Crown of Charisma – Charisma 5

d10, rolled 3


Seoni 2nd turn

Encountered Blessing of Lamashtu – Arcane 5

d12 (+2), rolled 12

Discarded Blessing of the Gods to go again

Encountered Blessing of Pharasma – Arcane 5

d12 (+2), rolled 4

Discarded Blessing of Irori to go again

Encountered Shadow – Combat 13

Force Missile – d12 (+2), 2d4, discarded Blessing of Lamashtu for another d12, rolled 28 (two 4, two 10s), total 30 Shadow defeated

Attempted to recharge Force Missile – Arcane 6

d12 (+2), rolled 6, total 8, recharged

Drew Blessing of the Gods


Seelah 3rd turn

Encountering Frost Ray

Encountered Troubadour – Charisma 7

d10, rolled 4


Seoni 3rd turn

Encountered Frost Ray – Arcane 6

d12 (+2), discarded Blessing of the Gods for another d12, rolled 13 (one 1, one 12), total 15

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“Stay close,” Seoni said to her acolyte, as she tried to locate Seelah in the chaos.

Amy nodded, looking as panicked as the crowd. No one had anticipated a goblin attack during the dedication of the new Sandpoint Cathedral, and with the mass hysteria, Seoni didn’t want to risk casting any attack spells. Finally she caught sight of the paladin’s armor and managed to push her way free of the last of the escaping townsfolk.

“Did you see which way it went?” Seelah asked.

“It?” Seoni echoed. “And by the way, I’m fine, thank you for asking.”

Seelah didn’t react to Seoni’s sarcasm. “The goblin riding the giant gecko.”

Seoni shook her head. “I barely saw anything. Is that who was leading the attack?”

“It certainly seemed that way, but I lost sight of it.” Seelah paused for a moment, considering her options. “I’m going to check in with the guards at the city gate.”

It was only then Seoni noticed the night watch with Seelah, his face pinched with worry.

“I’ll make sure the cathedral is secure,” Seoni said.

They wished each other luck and parted ways.


Seelah and Nile had just arrived at the City Gate when something slammed into Seelah’s shoulder. She was shocked to see an arrow sticking out of her armor.

“There!” Nile pointed to the scout.

Without bothering to draw a weapon, Seelah pounced upon the enemy, using her superior strength to overpower him.

Nile approached afterwards and examined Seelah’s armor.

“I don’t think it went through,” he said, then yanked the arrow out. “You should get this repaired, though.”

Seelah agreed and removed her magic half-plate, storing it away in her pack then she readied her mace in case they encountered any more enemies.


Seoni expected to find goblins lurking about the cathedral, not a spectre.

“What should we do?” Amy whispered.

Seoni had an invisibility spell prepared but decided attacking was the better option. She used the energy from the invisibility spell to prepare an attack.

“Care to try helping again?” she asked Amy.

Her acolyte looked nervous but offered up her energy.

The arcane blast hit the spectre dead on, and it disappeared. Unfortunately Amy still hadn’t mastered the flow of her energy and swayed on her feet. Seoni tucked her away in an alcove.

“Stay here until you’ve recovered.”

“There you are!” Trevin declared, running up to her. “This isn’t quite the festival activity I was expecting.”

“I don’t think any of us was expecting this,” Seoni replied. “Care to join me in rooting out any lingering enemies?”

Trevin looked hesitant but agreed. Together they searched the cathedral, and Seoni was beginning to think it was time to move on when she noticed a strange shadow. She gestured to the troubadour to remain where he was, and prepared to unleash her force missile. She happened to glance up, noticing she stood in a part of the cathedral devoted to Lamashtu. Figuring it couldn’t hurt, she silently asked for the god’s blessing and sent her force missile at the shadow, destroying it instantly. Thankfully there was enough energy left over that she was able to recharge her spell before storing it away.

“Nicely done,” Trevin said. “I honestly thought you were being a bit paranoid, but I’m glad I was wrong.”

“In this case, I don’t think one can be too careful,” Seoni replied, as a discarded scroll on the floor caught her attention.

“What is it?” Trevin asked, a hint of wariness creeping into his voice.

Seoni smiled. “A new spell,” she said with glee. “I’ve been looking forward to trying out something like this.”

“What does it do?”

“Freezes your enemy to death.”

“Oh.”
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