Skip navigation

This is the play-by-play version of the previously posted story mode.

After a character encounters a Wrathful Sinspawn, roll a 1d6. On a 1 discard the top card of the Blessings Deck

  • Seoni – Rin figurine
  • Seelah – Saber figurine

Locations:

  • Village House – Seoni start
  • Catacombs of Wrath
  • Glassworks
  • Shrine to Lamashtu – Seelah start

Seelah opening hand:

  1. Blessing of the Gods x2
  2. Magic Half-Plate (favored card type)
  3. Longsword +1

Seoni starting hand:

  1. Blessing of Irori
  2. Force Missile (favored card type)
  3. Toad
  4. Blessing of Pharasma
  5. Amulet of Life
  6. Sage’s Journal

Seelah 1st turn

Encountered Trapped Passageway – Wisdom 9

d8, used special to discard top card of deck for a d6 (Blessing of the Gods recharged), rolled 12 (one 4, one 8), Trapped Passageway defeated

May immediately explore again

Encountered Blessing of Pharasma – Divine 5

Take 2 points of damage because of location

Discarded Blessing of the Gods x2

d8, used special to discard top card of deck for a d6 (Cure), rolled 5 (one 2, one 3)

Drew Troubadour


Seoni 1st turn

Encountered Aldern Foxglove – Diplomacy 4

Encountering Aldern Foxglove

d12 (+4), rolled just for fun – 5

Discarded Toad to go again

Encountered Potion of Ruggedness – Intelligence 6

d8, rolled 6

Discarded Blessing of Irori to go again

Encountered Bugbear – Combat 10

Force Missile – d12 (+4 ), 2d4, rolled 16 (one 1, one 3, one 12), total 20, Bugbear defeated

Attempted to recharge Force Missile – Arcane 6

d12 (+4), rolled 9, total 13

Force Missile recharged

Drew Burglar


Seelah 2nd turn

Encountered Siren – Wisdom 8

Encountering Siren

d8, used special to discard top card of deck for a d6 (Spiked Chain), discarded Blessing of Pharasma for additional d8, rolled 16 (one 4, two 6s), Siren defeated

Drew Standard Bearer


Seoni 2nd turn

Encountered Toad –  Arcane 7

d12 (+4), rolled 2


Seelah 3rd turn

Encountered Erylium – Combat 14

Encountering Erylium 1st Time

Before the encounter choose a character at your location to encounter a Wrathful Sinspawn – Combat 9

Before the encounter succeed at a Wisdom 6 check or the difficulty of the check is increased by 1

d8, used special to discard top card of deck for a d6 (Blessing of the Gods recharged), rolled 4 (one 1, one 3)

Wrathful Sinspawn now Combat 10

Longsword +1 – 2d8 (+4), used special to discard top card of deck for a d6 (Blessing of the Gods recharged), rolled 10 (two 5s – forgot to roll one d8), total 15, Wrathful Sinspawn defeated

Rolled 1d6 Trouble in Sandpoint special, rolled 2

Seoni banished Potion of Ruggedness to temporarily close Village House

Erylium – Combat 14

Longsword +1 – 2d8 (+4), used special to discard top card of deck for a d6 (Blessing of the Gods recharged), rolled 14 (one 3, one 4, one 7), total 19, Erylium defeated and escaped


Seoni 3rd turn

Encountered Mace – Strength 4

d4, rolled 3

Drew Masterwork Tools


Seelah 4th turn

Moved to Glassworks

Encountered Wrathful Sinspawn – Combat 9

Encountering Wrathful Sinspawn

Before the encounter succeed at a Wisdom 6 check or the difficulty of the check is increased by 1

d8, used special to discard top card of deck for a d6 (Magic Shield), rolled 10 (one 2, one 8)

Longsword +1 – 2d8 (+4), used special to discard top card of deck for a d6 (Chain Mail), rolled 17 (one 3, one 8, one 9), total 22, Wrathful Sinspawn defeated

Rolled 1d6 Trouble in Sandpoint special, rolled 3

Attempted to close Glassworks – Wisdom 6

d8, used special to discard top card of deck for a d6 (Greatsword), rolled 7 (one 1, one 6)

Glassworks not closed because Erylium is there – rest of cards in location deck discarded


Seoni 4th turn

Encountered Large Chest

Discarded Masterwork Tools to defeat

1d4, rolled 2

Received 2 weapons from the box – Quarterstaff and Short Sword

Discarded Short Sword


Seelah 5th turn

Encountered Erylium – Combat 14

Encountering Erylium 2nd Time

Before the encounter choose a character at your location to encounter a Wrathful Sinspawn – Combat 9

Before the encounter succeed at a Wisdom 6 check or the difficulty of the check is increased by 1

d8, used special to discard top card of deck for a d6 (Blessing of the Gods recharged), rolled 12 (one 5, one 7)

Longsword +1 – 2d8 (+4), rolled 11 (one 3, one 8), total 16, Wrathful Sinspawn defeated

Rolled 1d6 Trouble in Sandpoint special, rolled 5

Seoni banished Quarterstaff to temporarily close Village House

Erylium – Combat 14

Longsword +1 – 2d8 (+4), used special to discard top card of deck for a d6 (Blessing of the Gods recharged), rolled 8 (two 2s, one 3), total 13, Erylium not defeated and escapes

Recharged Magical Half-Plate to avoid damage

Must succeed a Divine 8 check or be moved to another location

d8 (+2), used special to discard top card of deck for a d6 (Blessing of the Gods recharged), rolled 6 (one 1, one 5), total 8

When you fail a check at the Glassworks, you must discard the top card of your deck

Drew Blessing of the Gods


Seoni 5th turn

Encountered Koruvus – Combat 9

Used special, discarded Burglar for d12 plus d6 (+4), Sage’s Journal d4, rolled 9 (one 1, one 2, one 6), total 13, Koruvus defeated

Banished Aldern Foxglove to close Village House

Drew Sage, Frost Ray, and Scorching Ray


Seelah 6th turn

Passed


Seoni 6th turn

Moved to Catacombs of Wrath

Encountered Traitor – Combat 11

Encountering Traitor

Before the encounter discard ally

Discarded Sage

Scorching Ray – d12 (+4) and 2d6, rolled 12 (one 1, one 3, one 8), total 16

Attempted to recharge Scorching Ray – Arcane 8

d12 (+4), rolled 9, total 13

Scorching Ray recharged

Drew Acolyte and Blessing of the Gods


Seelah 7th turn

Encountered Erylium – Combat 14

Before the encounter choose a character at your location to encounter a Wrathful Sinspawn – Combat 9

Final Encounter with Erylium

Before the encounter succeed at a Wisdom 6 check or the difficulty of the check is increased by 1

d8, used special to discard top card of deck for a d6 (Blessing of the Gods recharged), rolled 6 (one 2, one 5)

Longsword +1 – 2d8 (+4), rolled 13 (one 5, one 8), total 18, Wrathful Sinspawn defeated

Rolled 1d6 Trouble in Sandpoint special, rolled 2

Seoni attempted to defeat a Wrathful Sinspawn to close Catacombs of Wrath

Wrathful Sinspawn – Combat 9

Before the encounter succeed at a Wisdom 6 check or the difficulty of the check is increased by 1

Not possible

Combat 10

Frost Ray – d12 (+4), 2d6, Sage’s Journal d4, rolled 12 (three 2s, one 6), total 16, Wrathful Sinspawn defeated and Catacombs of Wrath closed

Rolled 1d6 Trouble in Sandpoint special, rolled 6

Attempted to recharge Frost Ray – Arcane 8

d12 (+4), rolled 7, total 11

Erylium – Combat 14

Longsword +1 – 2d8 (+4), discarded Longsword for d6, used special to discard top card of deck for another d6 (Magical Half-Plate), discarded Blessing of the Gods for another d8, Seoni discarded Blessing of the Gods for another d8, rolled 20 (one 1, two 2s, one 4, one 5, one 6), total 25

Erylium defeated!

Final Results:

  • Seoni:
    • Added Blessing of Pharasma
    • Removed Blessing of the Gods
  • Seelah:
    • No change

Power Feat:

  • Seoni – +1 when discarding a card to use Arcane skill
  • Seelah – When using special to discard top card of deck, spells are recharged instead of discarded


3 Trackbacks/Pingbacks

  1. […] Next Play by Play Episode: Trouble in Sandpoint […]

  2. […] Play by Play […]

  3. […] Previous Play by Play Episode: Trouble in Sandpoint […]

Leave a Reply

Your email address will not be published. Required fields are marked *