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Tag Archives: Lords of Waterdeep

More and more often we’ve been discovering that we’ve been playing some of our games wrong.

Well, maybe not wrong, but it seems like some rules somehow slip by us. Sometimes we purposely ignore certain rules. With co-op games, we always play with our cards face up on the table. It just makes it easier to strategize. Other times it’s just that we messed up.

Some of our mistakes we discovered because of a BoardGameGeek thread. Others were discovered after rereading the rules again.

With 7 Wonders, we didn’t realize you couldn’t play multiple copies of the same card. No one ever questioned it, so we never looked at the rules for clarification.

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As Chubby Unicorn mentioned in her post, tastes change. My original profile listed 7 Wonders, Flash Point, and Velociraptor Cannibalism as my top 3 games.

A while back I swapped in Lords of Waterdeep for Velociraptor Cannibalism due to not getting to play much of the latter and then not being nearly as excited when we did play it.

As of today, my choices are:
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During the Kickstarter for Pursuit of Happiness I noticed some folks talking about how it was not a true “worker placement” game. I had heard the term a few times, but never really looked at the genre. The same folks stated that Lords of Waterdeep was the quintessential entry-level worker placement. I took a look at it on BoardGameGeek and it seemed intriguing so I put it on my Amazon Wish List (side note: everyone should have an Amazon Wish List, it makes gift giving so much more convenient), and promptly forgot about it until I received it for Christmas.

What is Worker Placement?
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This is a worker placement game we backed on Kickstarter. Once we finally received the game and all the pieces, we were excited to play. Unfortunately this game has not lived up to our expectations. We’ve played it a few times, and it’s just not a game we really enjoy.

I think of it as trying to be a more realistic version of The Game of Life, but I don’t think it quite accomplishes that. Each round represents about a decade of life. You start as a teenager which means you can’t get a real job (only temp jobs), and you can’t get involved with a partner (if only! think of all the drama that could be avoided!). You can get involved in projects and get items/activity cards. Certain projects are one turn only while others are long term. In order to progress in long term projects, you have to spend time on them. Some activities are like that as well. If you spend more time on that activity, you can get more rewards.

After the first round, jobs and partners are available. As long as you have the resources, you can get a job which seems simple. Partners also require different resources depending on the one you pick. And this is where we run into problems.

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