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This is another one of our favorite games. We have the Alhambra Big Box which has the base game plus the first five expansions (The Vizier’s Favour, The City Gates, The Thief’s Turn, The Treasure Chamber, and Power of the Sultan). We recently acquired The Falconers expansion.

Only once have we played with all the components of the Big Box; it took us six hours to play! There are just too many choices and too many things to keep track of, so this time around we decided to select just a few:
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This is the play-by-play version of the previously posted story mode.
Brigandoom!

If a monster’s power requires you to discard one or more cards, do so, then draw the same number of cards

  • Seoni – Rin figurine
  • Seelah – Saber figurine

Locations:

  • Waterfront – Seoni start
  • Farm House
  • Wooden Bridge
  • Woods – Seelah start

Seelah opening hand:

  1. Standard Bearer
  2. Blessing of the Gods
  3. Cure
  4. Chain Mail (favored card type)

Seoni starting hand:

  1. Blessing of the Gods
  2. Invisibility
  3. Guide
  4. Troubadour
  5. Force Missile (favored card type)
  6. Sage’s Journal

Seoni 1st turn

Encountered Night Watch – Charisma 7

d12 (+1) rolled a 4, total of 5, not enough


Seelah 1st turn

Encountering Goblin Commando

Encountered a Goblin Commando – Combat 9 Before the encounter the Goblin does 1 Ranged Combat Damage to you (discarded Chain Mail)

d8 (+2), used special to discard top card of deck for a d6, and discarded Blessing of the Gods for extra d8, rolled 9 (two 2s and one 5) for total of 11, Goblin Commando defeated

Drew Blessing of the Gods and Mace

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Seoni scanned the crowd. Unsurprisingly the Waterfront was teeming with activity, and Seoni wished Seelah’s message had arrived intact. The only thing Seoni had been able to make out on the location was that it began with a “w” which could mean Waterfront, Woods, Wooden Bridge or perhaps there was an inn or tavern nearby with a “w” name. From her travels, Seoni knew anything was possible.

“Keep your eyes open for a female paladin,” Seoni said to her companions.

Trevin absentmindedly plucked at a few strings on his lute. “I have a feeling I’ll have material for a new song by the end of the day.”

Gilsa scowled at the troubadour. “Let’s try to stay focused.” Then she pointed off to their left. “I say we start that way.”

Seoni didn’t have a preference on direction, so she deferred to her guide.

As they turned the corner, their way was blocked. By his uniform, he appeared to be from the Night Watch, and Seoni wondered what he was doing out so early.

“This area is closed until further notice,” he said almost in a drone which meant he must have been saying it for a while now.

Seoni smiled charismatically. “Our apologies,” she said sweetly. “We’re looking for our friend. Perhaps -”

The Night Watch looked annoyed. “This area is closed until further notice.”

Her smile disappeared, and she gestured to her allies to move along.

“That usually goes better,” Trevin noted.

“Indeed,” Seoni replied, hoping the closed area wasn’t connected with Seelah.


Seelah signaled her Standard Bearer to stand back, then she moved forward through the woods to investigate. She’d barely taken two steps when a Goblin Commando leapt out from behind a tree, and threw something at her. Thankfully her chain mail blocked whatever it had been.

Seelah tossed aside her pack to give herself more maneuverability, and counterattacked. Her strength was no match for it, and it soon lay crumpled at her feet.

“Looks like things are getting exiting,” she said, only now taking the time to draw her mace.

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It has become a running joke that Space Cat always wins. During games we often make comments like: “Space Cat’s going to win”, “I’m shooting for second place!”, and “Second place? That’s a win!” Space Cat is a very good sport about all this teasing, though she has pointed out that she doesn’t always win.

7 Wonders is a favorite of our group, but President Gamer thinks Space Cat frequently wins. I wasn’t so sure about this. We keep all the score sheets, so I looked through past games to test the veracity of his statement. I discovered something interesting. In reality Space Cat has only won 7 Wonders once. How could we be so wrong about this?

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Setup details available in the first post.
Third Age:

This was when we realized that we had messed up and discarded the last leader instead of passing it on.  Oops!  My final Leader let me play a card from the discard pile for free.  I was hoping for a green card (science symbol), but Professor had already played a card from the discard pile and took the only green card.  I was disappointed that my starting hand didn’t have any green cards, and Professor indicated that he had at least one.  He also pointed out that he would be passing his cards to me.  I took this to mean that he was going to be nice to me (his wife), by passing me a green card.  Instead, he played one, participated in the Great Work, and passed me a hand with no green cards.  I only held it against him until I was able to participate in the Great Work.

  • Babel Tiles: None
  • Great Work: Archives [SUCCESS]
    • Must play a green card and pay 4 gold
    • Participants:
      • President Gamer
      • Professor (x2)
      • Space Cat (x2)
      • Chubby Unicorn
    • Reward: an extra science symbol
    • Penalty: loss of all your blue cards
  • Resolution of Military Conflicts:
    • Clumsy Ninja – Victories over Shutter and Professor
    • Shutter – Defeated by Clumsy Ninja; Victory over President Gamer
    • President Gamer – Victory over Space Cat; Defeated by Shutter
    • Space Cat – Defeated by President Gamer and Professor
    • Professor – Victory over Space Cat; Defeated by Clumsy Ninja
    • Chubby Unicorn – Protected by Diplomacy Token

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Setup details available in the first post.
Space Cat looked out over her Gardens. Stage two was complete, and they would begin stage three shortly. President Gamer had already finished his Temple, and Professor had just finished his Mausoleum by using resources the others used to hire Leaders. Space Cat hoped Cleopatra would be worth the gold she’d spent to hire her.
Her spies had reported that Clumsy Ninja had hired Nefertiti; Solomon had brought enough resources to Byzantium to build a structure for Chubby Unicorn, and Caesar was increasing the military forces in Rhodos. Space Cat hoped this meant President Gamer, who’d hired Nebuchadnezzar, would turn his attentions to Shutter in Rhodos, since Space Cat’s Babylon still didn’t have a military. If she wanted to complete her Gardens, which she had every intention of doing, she couldn’t spare any resources on armies. It was time to get to work.


“Just my luck,” Clumsy Ninja groaned as she looked over the details of the next Great Work.
Declaration to all cities:
The final Great Work to be undertaken by our collective cities shall be the Archives
Each city wishing to participate must build a Scientific Structure
Fee: 400 Gold
Reward: Resources to complete another Scientific Structure
Even though she’d wanted to participate in the last Great Work, she was finding herself hampered by her inability to get glass. Her own glass resources had been used to pay reparations when the first Great Work failed, and neither Rhodos nor Byzantium had any glass for her to buy.
Though her army was nothing to laugh at, Alexandria didn’t have any Scientific Structures. Finding the resources and location for one now would prove more difficult. Plus she had only completed stage one of her wonder and pressure to continue construction was mounting.

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Ah, Firefly. This is a favorite show for many of our friends, so it’s no surprise that we got the game.
We had no idea what we were in for.
As we usually do with new games, we followed the first game play recommendation which was to use the Story Card “King of All Londinium” (we have a first edition of the game):
  1. Goal 1: Takes a Master’s Touch
    • Goal Location:

      • Jiangyin, Red Sun
    • Aim to Misbehave x2
    • Skill Test – Negotiate:
      • 1-5 Pay $1,000. Attempt Botched
      • 6-8 Pay $7,000 to Complete Goal or Attempt Botched
      • 9+ Pay $5,000 to Complete Goal or Attempt Botched
  2. Goal 2: …and Knowing is Half the Battle
    • Goal Location:
      • Londinium, White Sun
    • Aim to Misbehave x3
    • Skill Test – Tech:
      • 1-6 Attempt Botched & Warrant Issued
      • 7+ Success: Goal Complete
  3. Goal 3: Two Card Monty
    • Goal Location:
      • Boros, Georgia
    • Aim to Misbehave x4
    • Skill Test – Fight
      • 1-9 Attempt Botched & Warrant Issued
      • 10+ Success! The crown is yours!

The first player to steal the crown wins the game.
Estimated game play time: 2 hours
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Setup details available in the first post.
Second Age:

  • Babel Tiles:
    • All single resource brown cards now have an infinite amount of that resource
    • Brick, stone, wood, and ore cost one less
    • Playing a purple card earns you five gold
  • Great Work: River Port [SUCCESS]
    • Participants must play a yellow card, pay one gold and a loom
    • Reward: 6 gold
      • Professor (x2)
      • Chubby Unicorn
      • Shutter
      • President Gamer
      • Space Cat
    • Penalty: Lose all your gold
  • Resolution of Military Conflicts:
    • Clumsy Ninja – Victories over Chubby Unicorn and Shutter
    • Shutter – Defeated by President Gamer and Clumsy Ninja
    • President Gamer – Victories over Shutter and Space Cat
    • Space Cat – Defeated by President Gamer and Professor
    • Professor – Victories over Space Cat and Chubby Unicorn
    • Chubby Unicorn – Defeated by Clumsy Ninja and Professor

Tower of Babel and Great Work

Setup details available in the first post.
In a fit of frustration, Space Cat crumpled the report. Her Leader, Berenice, would bring in a bit of extra income, but, as a lover of science, she coveted Professor’s Leader, Aristotle. Babylon already boasted a few Scientific Structures, and Space Cat planned to build more. She smoothed out the report once more and read over the rest of the information.

  • President Gamer hired Hannibal
  • Shutter hired Amytis
  • Clumsy Ninja hired Semiramis

It seemed Chubby Unicorn declined to hire a leader, and Space Cat wondered if Byzantium was suffering from cash flow issues. Since they weren’t neighboring cities, it was unlikely to have much of an impact on Babylon.


“Declaration to all cities,” the town crier of Alexandria read from a scroll. “The second Great Work to be undertaken by our collective cities shall be the River Port.”
Clumsy Ninja looked down at an identical scroll in her hands and read along:
Each city wishing to participate must be able to supply loom and build a Commercial Structure.
Fee: 100 Gold
Reward: 600 Gold
“Hmm, that might actually be possible,” she murmured.
Alexandria already had a loom supply and enough money, now Clumsy Ninja just needed to find the right Commercial Structure for her city.

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A while back, President Gamer told Chubby Unicorn about a website (Quantic Foundry) that would tell you your Board Game Motivation or Gaming Style. Being a lover of gaming she took the quiz then had the rest of the group try it out. The results were mostly unsurprising (low conflict for many of us), and we just take Space Cat’s gregarious trait to mean she likes the social aspect. She isn’t exactly what you would call chatty.

Chubby Unicorn: Low Conflict, Relaxed, and Grounded

Chubby Unicorn: Low Conflict, Relaxed, and Grounded

The Professor: Low Conflict, Relaxed, and Grounded

The Professor: Low Conflict, Relaxed, and Grounded

Space Cat: Low Conflict, Grounded, and Gregarious

Space Cat: Low Conflict, Grounded, and Gregarious

Clumsy Ninja: Immersed and Independent

Clumsy Ninja: Immersed and Independent

Shutter: Grounded and Gregarious

Shutter: Grounded and Gregarious

President Gamer: Low Conflict, Strategic, and Independent

President Gamer: Low Conflict, Strategic, and Independent

Additional Data available from Quantic Foundry