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Tag Archives: Dead Panic

This is part 6 in the Play-by-Play version of a Dead Panic play through. If that all sounds strange, head to the intro post

Space Cat (Father Michael) was bait.

Space Cat gave an action to Clumsy Ninja (Sandra), and she got into the van.

The Professor (David) moved to arc 5, so Chubby Unicorn (Julie) drove over there.

Clumsy Ninja shot from the van and killed a zombie.

Shutter (Ray) moved to the van and President Gamer made it to the clearing in arc 5.

The event Gun Jam did nothing because no one had any shots left.

The Professor damaged one zombie and killed another.

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This is part 6 in the story mode of a Dead Panic play through. If that all sounds strange, head to the intro post

Watching from the cabin, Father Michael prayed for Sandra’s safety. He rejoiced as she dove into the van.

Julie maneuvered the van around to get David, Ray, and Al. Sandra happily discovered a weapon supply (and a plethora ammo) in the back of the van and shot a zombie.

On his way to the van, David killed a zombie and wounded another.

David jumped into the van. “They were really after me,” he said a little breathlessly.

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This is part 5 in the Play-by-Play version of a Dead Panic play through. If that all sounds strange, head to the intro post

Shutter (Ray) was bait.

President Gamer (Al) killed another zombie.

Space Cat (Father Michael) used the radio to call the van and gave an action to Chubby Unicorn (Julie).

The Professor (David) moved outside.

Chubby Unicorn moved outside and, using the free action plus Nutrition Bar, maked it into the van.

Clumsy Ninja moved back outside and killed a zombie.

The event was Rush.

President Gamer killed four more zombies and damaged another.

The Professor killed two zombies.

Clumsy Ninja engaged in melee combat and took a damage.

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This is part 5 in the story mode of a Dead Panic play through. If that all sounds strange, head to the intro post

Al took out another zombie just as Father Michael began speaking into the radio, asking for help.

“They’re close by,” Father Michael said, taking off the headset.

Only moments later a van appeared at the edge of the woods.

“All right, let’s get out of here!” David said, stepping outside.

Julie finished cramming a nutrition bar in her mouth.

“Godspeed, child,” Father Michael said as she readied herself to run.

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This is part 4 in the Play-by-Play version of a Dead Panic play through. If that all sounds strange, head to the intro post

Chubby Unicorn (Julie) was bait.

By this point in the game it seemed wise for some players to move outside the cabin to draw the zombies away from the missing wall in our cabin. President Gamer (Al) and Clumsy Ninja (Sandra) ventured forth to deal some damage. As long as they were within a zombie’s line of sight, the zombies would move towards them instead of towards the cabin. Clumsy Ninja killed a zombie in a melee fight.

Space Cat (Father Michael) moved back into the cabin, and gave a free action to the Professor (David) who also used the Energy Drink to snag the last radio piece.

Our event was Rotten Wood. The Professor was the only one to lose a club.

Clumsy Ninja and President Gamer killed zombies in melee combat. The Professor killed a zombie, and Chubby Unicorn damaged one.

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This is part 4 in the story mode of a Dead Panic play through. If that all sounds strange, head to the intro post

Sandra wiped her forehead. “I’m going out there to back up the priest,” she said before moving outside, and taking on a zombie closing in on Father Michael. Since she was out of bullets, she was forced into close combat but luckily came out the victor.

“I’m going, too,” Al said as he stepped through the empty space where a wall used to be.

With both Sandra and Al covering him, Father Michael dashed back inside with the second radio piece.

“Hey, you might need this,” the young man said offering yet another radio piece to David.

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This is part 3 in the Play-by-Play version of a Dead Panic play through. If that all sounds strange, head to the intro post

The Professor (David) was bait.

Space Cat (Father Michael) was able to get another radio piece. The Professor used his shotgun to kill two zombies, and Chubby Unicorn (Julie) killed a brawler with the elephant gun.

The Event this time was Looters. The Professor, Shutter (Ray), and President Gamer (Al) all discarded cards.

The second survivor made it into the cabin, but we also lost a wall.

Dead Panic 3The Professor killed two more zombies, Chubby Unicorn killed two more, and President Gamer killed a brute and damaged another zombie.

This is part 3 in the story mode of a Dead Panic play through. If that all sounds strange, head to the intro post

“Is that another radio piece?” Al asked.

“Fantastic!” Sandra exclaimed.

Before anyone could talk him out of it, Father Michael made another mad dash for the radio piece. Unfortunately, he couldn’t make it back inside without drawing the attention of the zombies. He decided to wait for a better moment.

David fired his shotgun and killed one of the undead brutes lurking outside. He then used its last round to kill another. Despite this, there were still more zombies descending on the cabin. Julie grabbed an elephant gun, practically disintegrating a zombie with its single shot, and then searched around for any more useful items. She uncovered another shotgun and handed Al some grip tape.

“Ugh, what is this?” Sandra asked. She was holding a tire iron in one hand, and a jar of some kind of muck in the other.

Ray hefted a crow bar and was about to answer but was distracted by Al. “What are you looking for?”

“The flare gun. I just had it,” Al replied.

“You lost the flare gun?”

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This is part 2 in the Play-by-Play version of a Dead Panic play through. If that all sounds strange, head to the intro post

Because of the attracted by gunfire event of the previous round, Space Cat (Father Michael) was still bait.

Space Cat was able to pick up the radio piece left behind in a single turn by using the Trail Mix card. Meanwhile President Gamer (Al) found a zombie in the cabin (Graaaaagh!).

We drew the event Panic and everyone moved 1 space clockwise.

Dead Panic 2We then drew the last survivor (he killed two zombies and then died), so we just needed to get all the radio pieces. A Sprinter cracked a wall. Space Cat damaged a brute, the Professor (David) killed a zombie with his favorite weapon (crossbow), and Clumsy Ninja (Sandra) killed two. Shutter (Ray) tried to fight the brawler (from Graaaaagh!), but rolled a 6 and took damage.

This is part 2 in the story mode of a Dead Panic play through. If that all sounds strange, head to the intro post

“Look! Is that a piece of a radio?” Julie was pointing to the ground near the newly risen zombie.

“If we can find enough pieces, we might be able to call for help,” Sandra suggested.

They looked at the radio piece.

“Someone would have to go out to get it,” Al said.

Father Michael was munching on his bag trail mix. He had offered to share, but no one else felt like eating.

“I’ll get it,” Father Michael said.

The rest of them protested, but Father Michael insisted.

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